Orbital Harvest
Deliver six requested orbital resources in order using 13 fuel. You must harvest from ALL FOUR launcher directions at least once before the sixth cargo. Steer rotates only the launcher clockwise; Coast rotates only the resource ring clockwise. Harvest collects the aimed resource if it matches the request, replaces it with the shown refill, then jumps the ring TWO quarters. Every maneuver spends one fuel. Two wrong cargoes lose. Compare steering versus coasting to line up the next request efficiently.
Tap tiles, or use Tab and Enter. Arrow keys move board focus.
Challenge notes & source
Victory ends the run. The visible action reserve is a turn-based substitute for arcade time pressure: every accepted action costs one; zero remaining ends in defeat. Reset restores the seed.
Separate launcher steering and orbital coasting interact with replacement cargo and harvest jumps.
Original compact interpretation, not a recreation. Source study: One Pop Planet. No source code, music or artwork copied.